Statistical profileOffline
Deathmaker1
103.205.29.137:28015 checked 34d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,835
top 61%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,835 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on Deathmaker1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Deathmaker1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Deathmaker1
What the server publishes and what was recorded
| Address | 103.205.29.137:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 07:23 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331 / 350 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 815 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 892 / 950 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Deathmaker1?
The rhythm of Deathmaker1's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 34 days 13 hours.
Server record
How reliable is Deathmaker1, and is it online now?
Last seen 34 days 12 hours ago, Deathmaker1 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 25 September 2026.
Which location does Deathmaker1 run from?
No region is given by Deathmaker1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 103.205.29.137:28015 is its address.
Which Rust version is Deathmaker1 running?
The version in use on Deathmaker1 is Rust network protocol 2634 and build 165747 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Deathmaker1?
At this release Deathmaker1 is offline, having last been seen 34 days 12 hours ago.
In the rankings of Rust servers, where is Deathmaker1 placed?
For seven-day player hours, Deathmaker1 is ranked #13,835, placing it in the top 61% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Deathmaker1?
Included in these Rust Census lists is Deathmaker1: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Deathmaker1 carry?
These are the tags Deathmaker1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs165747 (Build): The server runs game build 165747; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Deathmaker1?
Deathmaker1 runs a procedural map, which the game generates.
How is Deathmaker1 configured, and what rules does it keep?
No gather rate is given in the name of Deathmaker1. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Deathmaker1?
Enter client.connect 103.205.29.137:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs165747,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs165747 | Build The server runs game build 165747. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.