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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,410 players on 11,865 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

OC 103.193.81.15:28080 checked 10d ago

3x weekly wipes moddedoxide
Release date
Next release
In five minutes (07:20 UTC)
Source
Live server queries
Server address
103.193.81.15:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,300

top 69% · #183 in OC

Last wipe

25d ago

weekly schedule

Next wipe

2d 3h

Sat 31 Oct, 23:13 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,300 of all ranked servers, the top 69%, and #183 in OC, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Saturday 31 October, 23:13 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Saturday 31 October, 23:13 UTC, in 2d 3h. Its weekly schedule tag · low confidence

Usual gap

7.9 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 3hSat 31 Oct, 23:13 UTCOwn schedule
6d 23hThu 5 Nov, 19:00 UTCForce wipe FW
9d 3hSat 7 Nov, 23:13 UTCOwn schedule
16d 3hSat 14 Nov, 23:13 UTCOwn schedule
23d 3hSat 21 Nov, 23:13 UTCOwn schedule
30d 3hSat 28 Nov, 23:13 UTCOwn schedule
34d 23hThu 3 Dec, 19:00 UTCForce wipe FW
37d 3hSat 5 Dec, 23:13 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:13 UTC25d ago 1 – running 0
Fri 25 Sep, 05:19 UTC34d ago 2 halved by day 2 8.7 days 0
Fri 18 Sep, 05:16 UTC41d ago 1 halved by day 1 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

3500 · seed 20260925

Map of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed20260925
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

What the server publishes and what was recorded

Address103.193.81.15:28080
RegionOC
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe3 Oct 2026, 23:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY Progressive AI Factions • PvP Skull & Bounty System • Dynamic PvP Hot Zones • Custom PvE Encounters & Bases • Improved Loot • Backpacks • /home • Kits • Quick Sort • Faster Crafting • 3X Gather • Weekly Map Wipes • BP Wipe on Force Wipe

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
30/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average6 / 100
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average1 / 100
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average2 / 75
[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average3 / 75
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 10 on average5 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 6 on average2 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY: what is it?

Too few wipes of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY are recorded to confirm its schedule, so its tag is followed by the prediction. Saturday 31 October at 23:13 UTC is the date of its next wipe. This world was generated 25 days 20 hours ago. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.5.

About the server

How reliable is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, and is it online now?

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY is offline at the time of this release; it was last seen 10 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

With its OC tag, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.193.81.15:28080 is its address.

What version of Rust has been recorded on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

This release lists [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY carry?

The last count for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY was 10 days 12 hours ago; it is offline at present.

What position does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY hold in the server rankings?

On player hours over the last seven days [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY stands at #15,300, #183 in Oceania, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Included in these Rust Census lists is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY: 3x Rust servers, counted, Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

What is meant by each tag shown on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): The server browser files this server under Oceania are the tags [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Size 3,500 and seed 20260925: that is the procedural map on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY configured, and what rules does it keep?

The name of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY records a gather rate of 3x. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Enter client.connect 103.193.81.15:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://ruinfront-warfare.tebex.store is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly This server wipes once a week.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.