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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,668 players on 11,619 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

OC 103.152.197.155:28015 checked 11m ago

3x quad weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (05:25 UTC)
Source
Live server queries
Server address
103.152.197.155:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 400

0% full

7-day average

0

peak 2

Rank

#6,290

top 28% · #140 in OC

Last wipe

12d ago

weekly schedule

Next wipe

1d 0h

Fri 30 Oct, 06:01 UTC

Main points

  • There were 0 players on it, 0% of its 400 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,290 of all ranked servers, the top 28%, and #140 in OC, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Friday 30 October, 06:01 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Players now and over time, UTC

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040006:0015:0000:0009:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 68% in OC, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 1d 0h. Its weekly schedule tag · low confidence

Usual gap

1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 0hFri 30 Oct, 06:01 UTCOwn schedule
7d 13hThu 5 Nov, 19:00 UTCForce wipe FW
8d 0hFri 6 Nov, 06:01 UTCOwn schedule
15d 0hFri 13 Nov, 06:01 UTCOwn schedule
22d 0hFri 20 Nov, 06:01 UTCOwn schedule
29d 0hFri 27 Nov, 06:01 UTCOwn schedule
35d 13hThu 3 Dec, 19:00 UTCForce wipe FW
36d 0hFri 4 Dec, 06:01 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC12d ago 2 – running 0
Fri 9 Oct, 06:01 UTC19d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

2835 · seed 77760

Map of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

Table 3: The world

As the server publishes it

MapCustom Map
Size2835
Seed77760

8. Server characteristics

Table 4: Characteristics of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

What the server publishes and what was recorded

Address103.152.197.155:28015
RegionOC
Max players400
Group limitquad
Wipe scheduleweekly
Last wipe16 Oct 2026, 06:01 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

AU Custom Vanilla | 3x gathering | 2.5x loot and stacks | 4-player teams | Map vote closes Friday 3 pm QLD | Map wipes Friday 4 pm QLD | Blueprints kept | EN account linking

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDOC · trio · 3x · weekly · 181 on average285 / 300
[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOLOC · quad · 3x · biweekly · 1 on average2 / 200
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 211 on average70 / 200
[AU] Redux 3x • Solo Only • ModdedOC · solo · 3x · weekly · 3 on average3 / 120
[TR] SAKA 3X | Max 4 Yeni BaşlayanlarEU · quad · 3x · weekly · 2 on average0 / 200
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average0 / 100

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The prediction for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla follows its tag, since too few of its wipes are on record to confirm the schedule. Friday 30 October at 06:01 UTC is the date of its next wipe. 12 days 23 hours have passed since this world was made. The tags list a wipe schedule of one week.

On [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 34 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

This release records [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla as online. About 3 days 9 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla show?

The figures for the last 48 hours give an average of 190 server fps and a minimum of 154. Buildings, deployables and everything else in the world took the entity count to 45,261. Memory use reached 2,557 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Its OC tag is how [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.152.197.155:28015 it is addressed.

On which Rust version does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla operate?

This release lists [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla carry?

The present count is 0 players on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, out of 400 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla compare with other servers in the rankings?

This release ranks [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla at #6,290 for seven-day player hours, #140 in Oceania, inside the top 28% of ranked servers. This release places it #370 among quad servers.

Tags, lists

On Rust Census, which lists and filters carry [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

These Rust Census lists include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, counted, Oceania Rust servers and Modded Rust servers, counted. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

The tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: what do they indicate?

Read by the game's server browser, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp400 (Max players): Slots: 400; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): The server browser files this server under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The procedural map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is generated by the game, measures 2,835 and carries seed 77760. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla carries a 3x gather rate, as stated in its name. 4 players is the cap for a group (quad). survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

You can open the console in Rust with F1 and enter client.connect 103.152.197.155:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://erodednetworks.com/servers/2 is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp400Max players Slots: 400.
ts4Group limit Team size is capped at 4.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.