Statistical profileOnline
Vector Rust
103.15.237.33:20314 checked 13m ago
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1. Main points
Players now
0/ 16
0% full
7-day average
0
peak 2
Rank
#7,774
top 35%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 16 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,774 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Vector Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
4.9 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:19 UTC27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 12:10 UTC32d ago | 1 | halved by day 1 | 4.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Vector Rust
What the server publishes and what was recorded
| Address | 103.15.237.33:20314 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 61 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 101 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 291 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 369 / 450 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 282 / 325 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Vector Rust: what is it?
The rhythm of Vector Rust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 15 hours.
What should you expect on wipe day at Vector Rust?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
Is Vector Rust up, and how well has it held up?
This release records Vector Rust as online. By its own reported uptime, it restarted about 11 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
How well does Vector Rust perform?
The figures for the last 48 hours give an average of 240 server fps and a minimum of 234. Buildings, deployables and everything else in the world took the entity count to 8,351. The peak memory use recorded was 2,979 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Vector Rust based?
No region is published by Vector Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 103.15.237.33:20314 is its address.
What version of Rust has been recorded on Vector Rust?
This release lists Vector Rust on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Vector Rust carry?
At counting time Vector Rust recorded 0 players across 16 slots. This release records a seven-day average of 0 players and a peak of 2.
In the rankings of Rust servers, where is Vector Rust placed?
For seven-day player hours, Vector Rust is ranked #7,774, placing it in the top 35% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Vector Rust?
These Rust Census lists include Vector Rust: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Vector Rust: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Vector Rust publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Vector Rust?
The procedural map on Vector Rust is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Vector Rust?
The name of Vector Rust carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to Vector Rust?
You can open the console in Rust with F1 and enter client.connect 103.15.237.33:20314; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp16 | Max players The server holds 16 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.