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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,356 players on 11,608 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

103.15.237.209:28132 checked 11d ago

Release date
Next release
In five minutes (08:25 UTC)
Source
Live server queries
Server address
103.15.237.209:28132
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,222

top 70%

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,222 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:14 UTC14d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address103.15.237.209:28132
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 02:14 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average196 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average90 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?

With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 days 4 hours ago.

How is wipe day run on A Shockbyte x Discord Production Rust Server?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

A Shockbyte x Discord Production Rust Server is offline at the time of this release; it was last seen 11 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 24 September 2026.

What location has been recorded for A Shockbyte x Discord Production Rust Server?

A region is not published by A Shockbyte x Discord Production Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.15.237.209:28132 is its address.

What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?

The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for A Shockbyte x Discord Production Rust Server?

At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 11 days 22 hours ago.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

The rank for A Shockbyte x Discord Production Rust Server is #15,222 on seven-day player hours, in the top 70% of ranked servers.

Tag details

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte x Discord Production Rust Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on A Shockbyte x Discord Production Rust Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 103.15.237.209:28132 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.