Statistical profileOnline
Valhalla Downunder | OCE | Quads | Beginner & Casual
OC 103.15.237.193:27080 checked 11m ago
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1. Main points
Players now
2/ 75
3% full
7-day average
0
peak 4
Rank
#4,610
top 21% · #109 in OC
Last wipe
13h ago
biweekly schedule
Next wipe
6d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 3% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #4,610 of all ranked servers, the top 21%, and #109 in OC, on player hours over the last seven days.
- Its current map went up 13h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Valhalla Downunder | OCE | Quads | Beginner & Casual
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers, top 51% in OC, and #297 of the quad servers (top 36%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Usual gap
11.9 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 10h | Thu 12 Nov, 14:49 UTC | Own schedule |
| 27d 10h | Thu 26 Nov, 14:49 UTC | Own schedule |
| 34d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 10h | Thu 10 Dec, 14:49 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:49 UTC13h ago | – | – | running | 0 |
| Thu 22 Oct, 10:21 UTC7d ago | 3 | halved by day 4 | 7.2 days | 1 |
| Mon 5 Oct, 18:52 UTC24d ago | 0 | – | 16.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Valhalla Downunder | OCE | Quads | Beginner & Casual
3500 · seed 471471404
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 471471404 |
8. Server characteristics
Table 4: Characteristics of Valhalla Downunder | OCE | Quads | Beginner & Casual
What the server publishes and what was recorded
| Address | 103.15.237.193:27080 |
|---|---|
| Region | OC |
| Max players | 75 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 29 Oct 2026, 14:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Valhalla Downunder - Presented by T.U.G OZ OCE | Quads | Beginner & Casual Familiar Rust. Less grind. Better stories. 1x gathering | Eligible components average 1.5x | 2x metal & HQM smelting 2x stacks | 25% cheaper upkeep | Five-minute supported event crates Four unique players per map wipe. No swapping or replacements. Full PvP and normal raiding | No kits | No TP or /home | No backpacks | No pay-to-win Join Discord: discord.gg/qrgBHQpyTR | A DriftFall Applications product.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOL | OC · quad · 3x · biweekly · 1 on average | 7 / 200 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 32 on average | 28 / 150 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1 / 80 |
| WARBANDITS.GG AU 2X Monthly |Solo/Duo/Trio/Quad|Shared BPs| | OC · quad · 2x · monthly · 4 on average | 2 / 100 |
| LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0 / 100 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 1 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Valhalla Downunder | OCE | Quads | Beginner & Casual?
The prediction for Valhalla Downunder | OCE | Quads | Beginner & Casual follows its tag, since too few of its wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 13 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On Valhalla Downunder | OCE | Quads | Beginner & Casual, what happens on wipe day?
Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 4.
About the server
What does the record show for the uptime and current status of Valhalla Downunder | OCE | Quads | Beginner & Casual?
Valhalla Downunder | OCE | Quads | Beginner & Casual is online at the time of this release. The uptime it reports puts the last restart at about 9 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.
How well does Valhalla Downunder | OCE | Quads | Beginner & Casual perform?
The figures for the last 48 hours give an average of 163 server fps and a minimum of 113. The world carried up to 67,659 entities, including buildings, deployables and all else. Up to 4,077 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Valhalla Downunder | OCE | Quads | Beginner & Casual?
Its OC tag is how Valhalla Downunder | OCE | Quads | Beginner & Casual lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.15.237.193:27080 is its address.
On which Rust version does Valhalla Downunder | OCE | Quads | Beginner & Casual operate?
This release lists Valhalla Downunder | OCE | Quads | Beginner & Casual on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Valhalla Downunder | OCE | Quads | Beginner & Casual?
At counting time Valhalla Downunder | OCE | Quads | Beginner & Casual recorded 2 players across 75 slots. Averaged over seven days: 0 players, with a peak of 4. An average of 4 players was recorded at 10:00 UTC, the busiest hour of the last 48.
How does Valhalla Downunder | OCE | Quads | Beginner & Casual compare with other servers in the rankings?
For seven-day player hours Valhalla Downunder | OCE | Quads | Beginner & Casual is ranked #4,610 and #109 in Oceania, placing it in the top 21% of all ranked servers. The server stands at #297 among quad servers.
Tags, lists
On Rust Census, which lists and filters carry Valhalla Downunder | OCE | Quads | Beginner & Casual?
Included in these Rust Census lists is Valhalla Downunder | OCE | Quads | Beginner & Casual: Rust servers named for new players, Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What is meant by each tag shown on Valhalla Downunder | OCE | Quads | Beginner & Casual?
gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): 75 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region under which the browser lists it are the tags Valhalla Downunder | OCE | Quads | Beginner & Casual publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Valhalla Downunder | OCE | Quads | Beginner & Casual?
Valhalla Downunder | OCE | Quads | Beginner & Casual runs a procedural map of size 3,500 with seed 471471404, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Valhalla Downunder | OCE | Quads | Beginner & Casual, what rules and settings are in force?
The name of Valhalla Downunder | OCE | Quads | Beginner & Casual carries no gather rate. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Valhalla Downunder | OCE | Quads | Beginner & Casual?
You can open the console in Rust with F1 and enter client.connect 103.15.237.193:27080; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players 75 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania Oceania is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.