Statistical profileOnline
nagol's evil lair
103.15.237.173:25726 checked 9m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#7,164
top 32%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #7,164 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on nagol's evil lair
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
20%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:11 UTC5d ago | 3 | – | running | 0 |
| Thu 22 Oct, 10:37 UTC7d ago | 3 | – | 1.9 days | 3 |
| Thu 22 Oct, 02:42 UTC7d ago | 3 | – | 0.3 days | 3 |
| Wed 21 Oct, 10:00 UTC8d ago | 3 | – | 0.7 days | 3 |
| Tue 20 Oct, 07:39 UTC9d ago | 3 | – | 1.1 days | 2 |
| Sun 18 Oct, 01:44 UTC11d ago | 3 | halved by day 1 | 2.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of nagol's evil lair
What the server publishes and what was recorded
| Address | 103.15.237.173:25726 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 09:11 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 151 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 519 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 476 / 525 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for nagol's evil lair: what is it?
No next wipe can be predicted for nagol's evil lair, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 14 hours ago.
How is wipe day run on nagol's evil lair?
An average of 3 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
How reliable is nagol's evil lair, and is it online now?
This release records nagol's evil lair as online. By its own reported uptime, it restarted about 3 days 9 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 18 October 2026.
How well does nagol's evil lair perform?
Over the last 48 hours, server fps averaged 239; the lowest reading was 232. Buildings, deployables and everything else in the world took the entity count to 9,253. The peak memory use recorded was 2,619 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for nagol's evil lair?
No region is published by nagol's evil lair. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.15.237.173:25726 is its address.
What version of Rust has been recorded on nagol's evil lair?
Rust network protocol 2635 and build 168909 on Linux is the version nagol's evil lair runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on nagol's evil lair?
At counting time nagol's evil lair recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 3.
How does nagol's evil lair compare with other servers in the rankings?
The rank for nagol's evil lair is #7,164 on seven-day player hours, in the top 32% of ranked servers.
Tag details
Where does nagol's evil lair appear among the Rust Census lists and filters?
The Rust Census lists that nagol's evil lair fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on nagol's evil lair: what do they indicate?
Read by the game's server browser, nagol's evil lair publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on nagol's evil lair?
Size 1,400 and seed 1: that is the procedural map on nagol's evil lair, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is nagol's evil lair configured, and what rules does it keep?
No gather rate is recorded for nagol's evil lair in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join nagol's evil lair?
You can open the console in Rust with F1 and enter client.connect 103.15.237.173:25726; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.