Statistical profileOffline
IRONBARK CREEK AU
103.15.237.153:24076 checked 29d ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#16,842
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #16,842 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on IRONBARK CREEK AU
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, and #661 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of IRONBARK CREEK AU
What the server publishes and what was recorded
| Address | 103.15.237.153:24076 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 00:51 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Ironbark AU PvE Friendly Australian PvE server No PvP or killing other players No raiding or stealing Explore the map at your own pace Build craft farm and survive Perfect for new and experienced players Relaxed friendly community Have fun and enjoy the adventure
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1 / 50 |
| [AU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | OC · groups of 8+ · monthly · 11 on average | 2 / 200 |
| [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome | OC · groups of 8+ · monthly · 4 on average | 3 / 50 |
| [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay. | OC · groups of 8+ · monthly · 3 on average | 0 / 30 |
| [BR] X-Sentinela PVE Mensal | SA · quad · monthly · 3 on average | 4 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 4 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
When does IRONBARK CREEK AU wipe, and how often?
With too few wipes of IRONBARK CREEK AU on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 33 days 19 hours.
About the server
Is IRONBARK CREEK AU up, and how well has it held up?
The latest count records IRONBARK CREEK AU as offline, last seen 29 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 26 September 2026.
What location has been recorded for IRONBARK CREEK AU?
No region tag is published by IRONBARK CREEK AU, but its name points to Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.15.237.153:24076 it is addressed.
Which Rust version is IRONBARK CREEK AU running?
The version in use on IRONBARK CREEK AU is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for IRONBARK CREEK AU?
The last count for IRONBARK CREEK AU was 29 days 13 hours ago; it is offline at present.
What position does IRONBARK CREEK AU hold in the server rankings?
The rank for IRONBARK CREEK AU is #16,842 on seven-day player hours, in the top 70% of ranked servers. This release places it #661 among quad servers.
Lists and tags
Where does IRONBARK CREEK AU appear among the Rust Census lists and filters?
Included in these Rust Census lists is IRONBARK CREEK AU: Oceania Rust servers, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad.
What is meant by each tag shown on IRONBARK CREEK AU?
These are the tags IRONBARK CREEK AU publishes for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp75 (Max players): Slots: 75; ts4 (Group limit): The limit is 4 players per team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for IRONBARK CREEK AU?
Size 2,500 and seed 50000: that is the procedural map on IRONBARK CREEK AU, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is IRONBARK CREEK AU configured, and what rules does it keep?
No gather rate is recorded for IRONBARK CREEK AU in its name. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join IRONBARK CREEK AU?
You can open the console in Rust with F1 and enter client.connect 103.15.237.153:24076; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2633,^p,gmsoftcore,cs165217,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp75 | Max players Slots: 75. |
ts4 | Group limit The limit is 4 players per team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
