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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 93,384 players on 11,848 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

The White shark

103.15.237.141:22919 checked 1d ago

monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (05:20 UTC)
Source
Live server queries
Server address
103.15.237.141:22919
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 1

Rank

#14,838

top 67%

Last wipe

27d ago

monthly schedule

Next wipe

7d 3h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,838 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on The White shark

Players now and over time, UTC

AveragePeak
0123416:0019:0021:0000:0002:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040016:0019:0021:0000:0002:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

Usual gap

4.8 days

between real wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 3hThu 5 Nov, 19:00 UTCForce wipe FW
35d 3hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:20 UTC FW27d ago 3 – running 0
Sun 27 Sep, 04:02 UTC32d ago 3 halved by day 1 4.8 days 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of The White shark

3000 · seed 50000

Map of The White shark

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed50000
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of The White shark

What the server publishes and what was recorded

Address103.15.237.141:22919
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 23:20 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average246 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average118 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 68 on average367 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average393 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for The White shark: what is it?

Once a month, and only with the force wipe, does The White shark wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 16 hours have passed since this world was made. The tags list a wipe schedule of one month.

What should you expect on wipe day at The White shark?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 10 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

About the server

Is The White shark up, and how well has it held up?

The White shark is offline at the time of this release; it was last seen 34 hours ago. The uptime it reports puts the last restart at about 46 hours ago. Of the 168 hours in the last 7 full days, it was up 150 of them, or 89%. It was first seen by Rust Census on 26 September 2026.

How well does The White shark perform?

Average server fps over the last 48 hours was 217, with a low of 203. The world carried up to 49,119 entities, including buildings, deployables and all else. The peak memory use recorded was 4,264 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for The White shark?

No region is published by The White shark. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.15.237.141:22919 it is addressed.

What version of Rust has been recorded on The White shark?

The version in use on The White shark is Rust network protocol 2635 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on The White shark?

The last count for The White shark was 34 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.

What position does The White shark hold in the server rankings?

For seven-day player hours, The White shark is ranked #14,838, placing it in the top 67% of all ranked servers.

Tag details

Which Rust Census filters and lists cover The White shark?

Included in these Rust Census lists is The White shark: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on The White shark carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags The White shark publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for The White shark?

The White shark runs a procedural map of size 3,000 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for The White shark?

No gather rate is recorded for The White shark in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to The White shark?

You can open the console in Rust with F1 and enter client.connect 103.15.237.141:22919; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs167781Build The server runs game build 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.