Statistical profileOffline
[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
103.15.237.109:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,205
top 70%
Last wipe
16d ago
weekly schedule
Next wipe
4d 14h
Mon 2 Nov, 18:11 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,205 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 16d ago; the next wipe is expected Monday 2 November, 18:11 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Monday 2 November, 18:11 UTC, in 4d 14h. Its weekly schedule tag · low confidence
Usual gap
26.6 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 4d 14h | Mon 2 Nov, 18:11 UTC | Own schedule |
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 14h | Mon 9 Nov, 18:11 UTC | Own schedule |
| 18d 14h | Mon 16 Nov, 18:11 UTC | Own schedule |
| 25d 14h | Mon 23 Nov, 18:11 UTC | Own schedule |
| 32d 14h | Mon 30 Nov, 18:11 UTC | Own schedule |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 14h | Mon 7 Dec, 18:11 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:11 UTC16d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:02 UTC43d ago | 2 | halved by day 2 | 26.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W
What the server publishes and what was recorded
| Address | 103.15.237.109:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 12 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
•• ENCOUNTER BUGS ••• NEW SERVER NEED ADMINS WELCOME TO KILLZONE — THE AU/OCE BATTLEFIELD • Fast-paced Australian Rust PvP. • 25X gathering and boosted loot • Instant crafting and no blueprint grind • Massive raids and explosive combat • Rankings & long-term progression • Clans progression plus solo Rankings •/s shop accessible anywhere • Kits events and battlefield rewards • No pay-to-win • FOR THE PLAYERS • RAID. KILL. REBUILD. REPEAT.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins | OC · groups of 8+ · 100x · weekly · 2 on average | 1 / 100 |
| BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI| | OC · groups of 8+ · 1e+10x · 1 on average | 2 / 50 |
| 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 24 / 200 |
| 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 18 / 200 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 4 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 43 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Too few wipes of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W are recorded to confirm its schedule, so its tag is followed by the prediction. Monday 2 November at 18:11 UTC is the date of its next wipe. 16 days 9 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
On [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
Server record
How reliable is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, and is it online now?
The latest count records [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W as offline, last seen 14 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
Which location does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W run from?
Its name points to Oceania, though [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.15.237.109:28015 it is addressed.
On which Rust version does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W operate?
Rust network protocol 2634 and build 167584 on Linux is the version [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
The last count for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W was 14 days 19 hours ago; it is offline at present.
In the rankings of Rust servers, where is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W placed?
For seven-day player hours, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is ranked #15,205, placing it in the top 70% of all ranked servers.
Tag details
Which Rust Census filters and lists cover [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Included in these Rust Census lists is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: Oceania Rust servers, Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W carry?
These are the tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Size 3,000 and seed 1400868650: that is the procedural map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.
How is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W configured, and what rules does it keep?
No gather rate is given in the name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. The default applies: groups are capped at 8 players. It runs battlefield, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?
Enter client.connect 103.15.237.109:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167584 | Build Game build: 167584. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^i | Battlefield Kits and high rates drive fast PvP here. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.