Statistical profileOnline
Vladimirr's-ChillZone
103.15.236.150:25670 checked 7m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Vladimirr's-ChillZone
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:10 UTC25d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Vladimirr's-ChillZone
What the server publishes and what was recorded
| Address | 103.15.236.150:25670 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 17:10 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 503 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 255 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 306 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 28 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Vladimirr's-ChillZone: what is it?
With too few wipes of Vladimirr's-ChillZone on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 25 days 22 hours.
On Vladimirr's-ChillZone, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of Vladimirr's-ChillZone?
At the latest check, Vladimirr's-ChillZone was online. About 30 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 3 October 2026.
How well does Vladimirr's-ChillZone perform?
The figures for the last 48 hours give an average of 183 server fps and a minimum of 26. The world carried up to 67,330 entities, including buildings, deployables and all else. Up to 4,237 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Vladimirr's-ChillZone based?
A region is not published by Vladimirr's-ChillZone. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.15.236.150:25670 is its address.
On which Rust version does Vladimirr's-ChillZone operate?
The version in use on Vladimirr's-ChillZone is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Vladimirr's-ChillZone carry?
The present count is 0 players on Vladimirr's-ChillZone, out of 40 slots. Averaged across seven days, the count is 0 players.
What position does Vladimirr's-ChillZone hold in the server rankings?
For seven-day player hours, Vladimirr's-ChillZone is ranked #15,344, placing it in the top 69% of all ranked servers.
Tag details
Where does Vladimirr's-ChillZone appear among the Rust Census lists and filters?
These Rust Census lists include Vladimirr's-ChillZone: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Vladimirr's-ChillZone?
Read by the game's server browser, Vladimirr's-ChillZone publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Vladimirr's-ChillZone?
Vladimirr's-ChillZone runs a procedural map of size 3,500 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Vladimirr's-ChillZone?
No gather rate is given in the name of Vladimirr's-ChillZone. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Vladimirr's-ChillZone?
Enter client.connect 103.15.236.150:25670 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.