Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,552 players on 11,688 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[Local Server] All Welcome

103.1.213.78:28065 checked 14m ago

Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
103.1.213.78:28065
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#15,216

top 68%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,216 of all ranked servers, the top 68%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on [Local Server] All Welcome

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304011:0020:0005:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [Local Server] All Welcome

4000 · seed 1829117656

Map of [Local Server] All Welcome

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1829117656
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [Local Server] All Welcome

What the server publishes and what was recorded

Address103.1.213.78:28065
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:01 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average544 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average361 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average157 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average77 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for [Local Server] All Welcome: what is it?

With too few wipes of [Local Server] All Welcome on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 11 hours.

About the server

What does the record show for the uptime and current status of [Local Server] All Welcome?

[Local Server] All Welcome is online at the time of this release. By its own reported uptime, it restarted about 5 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 1 October 2026.

What does the performance record of [Local Server] All Welcome show?

Over the last 48 hours, server fps averaged 30; the lowest reading was 29. Buildings, deployables and everything else in the world took the entity count to 94,266. The peak memory use recorded was 2,549 MB. Players feel low fps and a rising entity count as lag.

In which location is [Local Server] All Welcome based?

No region is given by [Local Server] All Welcome. Rust Census does not look up where the machine stands; it shows where a server says it is. 103.1.213.78:28065 is its address.

Which Rust version is [Local Server] All Welcome running?

Rust network protocol 2635 and build 168909 on Windows is the version [Local Server] All Welcome runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does [Local Server] All Welcome carry?

[Local Server] All Welcome stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.

What position does [Local Server] All Welcome hold in the server rankings?

The rank for [Local Server] All Welcome is #15,216 on seven-day player hours, in the top 68% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [Local Server] All Welcome?

The Rust Census lists that [Local Server] All Welcome fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on [Local Server] All Welcome?

Read by the game's server browser, [Local Server] All Welcome publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on [Local Server] All Welcome?

The procedural map on [Local Server] All Welcome is generated by the game, measures 4,000 and carries seed 1829117656. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [Local Server] All Welcome configured, and what rules does it keep?

No gather rate is given in the name of [Local Server] All Welcome. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join [Local Server] All Welcome?

Enter client.connect 103.1.213.78:28065 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.