Statistical profileOnline
Chilly-Rust PvE 5x - No Kill or Raid
OC 103.1.213.251:28285 checked 9m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
2
peak 9
Rank
#2,038
top 9% · #58 in OC
Last wipe
13d ago
biweekly schedule
Next wipe
12h
Fri 30 Oct, 07:27 UTC
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 2 players, with a peak of 9.
- It ranks #2,038 of all ranked servers, the top 9%, and #58 in OC, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Friday 30 October, 07:27 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Chilly-Rust PvE 5x - No Kill or Raid
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 9% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 07:27 UTC, in 12h. Its biweekly schedule tag · low confidence
Usual gap
14.4 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
11
players, last three wipes
Crowd held
50%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 12h | Fri 30 Oct, 07:27 UTC | Own schedule |
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 12h | Fri 13 Nov, 07:27 UTC | Own schedule |
| 28d 12h | Fri 27 Nov, 07:27 UTC | Own schedule |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 12h | Fri 11 Dec, 07:27 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 13, 25 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:27 UTC13d ago | 13 | – | running | 0 |
| Thu 1 Oct, 19:46 UTC FW27d ago | 13 | halved by day 6 | 14.5 days | 2 |
| Thu 17 Sep, 11:05 UTC42d ago | 6 | held half | 14.4 days | 4 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Chilly-Rust PvE 5x - No Kill or Raid
What the server publishes and what was recorded
| Address | 103.1.213.251:28285 |
|---|---|
| Region | OC |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 07:27 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome To Chilly-Rust Server 5X PvE - NO Griefing Other Players Of Any Kind (Kick Or Bannable) Backpacks + BluePrints Wiped Monthly - Plugins-Include - Drone MarketPlace At Fishing Villages - Short Nights-RemoverTool - RaidableBases - Botrespawn-Heli Signals - UnburnableMeat - MinicopterLock - Bases Are Purged after 7 Days of Inactivity
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons | OC · groups of 8+ · 5x · biweekly · 21 on average | 38 / 100 |
| Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk | OC · groups of 8+ · 5x · monthly · 5 on average | 0 / 100 |
| Rusty Island Paradise AU 5X PVE | OC · groups of 8+ · 5x · monthly · 2 on average | 0 / 100 |
| [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons | OC · no group limit · biweekly · 36 on average | 14 / 2000 |
| [AU] OzRust.com PvE | Jetpacks | Kits | Events | OC · groups of 8+ · biweekly · 2 on average | 0 / 150 |
| Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | EU · groups of 8+ · 5x · biweekly · 33 on average | 33 / 150 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Chilly-Rust PvE 5x - No Kill or Raid?
Too few wipes of Chilly-Rust PvE 5x - No Kill or Raid are recorded to confirm its schedule, so its tag is followed by the prediction. On Friday 30 October at 07:27 UTC the next wipe is expected. The present world dates from 13 days 11 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
What should you expect on wipe day at Chilly-Rust PvE 5x - No Kill or Raid?
Recent wipes drew an average peak of 11 players. The peak of the latest wipe's crowd came 25 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 6 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of Chilly-Rust PvE 5x - No Kill or Raid?
Chilly-Rust PvE 5x - No Kill or Raid is online at the time of this release. The uptime it reports puts the last restart at about 1 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
Does Chilly-Rust PvE 5x - No Kill or Raid hold a steady frame rate and connection?
Average server fps over the last 48 hours was 37, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 101,254. The peak memory use recorded was 2,903 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for Chilly-Rust PvE 5x - No Kill or Raid?
Its OC tag is how Chilly-Rust PvE 5x - No Kill or Raid lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.1.213.251:28285 it is addressed.
What version of Rust has been recorded on Chilly-Rust PvE 5x - No Kill or Raid?
The version in use on Chilly-Rust PvE 5x - No Kill or Raid is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Chilly-Rust PvE 5x - No Kill or Raid?
The present count is 1 players on Chilly-Rust PvE 5x - No Kill or Raid, out of 50 slots. This release records a seven-day average of 2 players and a peak of 9. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 7 players.
How does Chilly-Rust PvE 5x - No Kill or Raid compare with other servers in the rankings?
For seven-day player hours Chilly-Rust PvE 5x - No Kill or Raid is ranked #2,038 and #58 in Oceania, placing it in the top 9% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Chilly-Rust PvE 5x - No Kill or Raid?
The Rust Census lists that Chilly-Rust PvE 5x - No Kill or Raid fits are: 5x Rust servers: the counted list, Oceania Rust servers, Modded Rust servers, counted, Rust PvE servers, listed and Roleplay servers: the listed count. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
The tags on Chilly-Rust PvE 5x - No Kill or Raid: what do they indicate?
These are the tags Chilly-Rust PvE 5x - No Kill or Raid publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe is run once a fortnight; ^r (Roleplay): Roleplay is the format here; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Chilly-Rust PvE 5x - No Kill or Raid?
The procedural map on Chilly-Rust PvE 5x - No Kill or Raid is generated by the game, measures 3,700 and carries seed 1. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Procedural.
How is Chilly-Rust PvE 5x - No Kill or Raid configured, and what rules does it keep?
The name of Chilly-Rust PvE 5x - No Kill or Raid records a gather rate of 5x. 8 players is the group limit, the game's default. roleplay is the game mode recorded, towns, jobs and roleplay rules. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Chilly-Rust PvE 5x - No Kill or Raid?
Enter client.connect 103.1.213.251:28285 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.