Statistical profileOffline
Hyper Layer Test Server
102.218.213.38:28025 checked 15d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,312 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Hyper Layer Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Hyper Layer Test Server
3500 · seed 1684990273
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1684990273 |
8. Server characteristics
Table 3: Characteristics of Hyper Layer Test Server
What the server publishes and what was recorded
| Address | 102.218.213.38:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 16:18 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 154 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 184 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 333 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Hyper Layer Test Server?
The rhythm of Hyper Layer Test Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 days 22 hours ago.
Server record
What does the record show for the uptime and current status of Hyper Layer Test Server?
Hyper Layer Test Server is offline at the time of this release; it was last seen 15 days 20 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 October 2026.
Which location does Hyper Layer Test Server run from?
No region is published by Hyper Layer Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 102.218.213.38:28025 it is addressed.
What version of Rust has been recorded on Hyper Layer Test Server?
The version in use on Hyper Layer Test Server is Rust network protocol 2634 and build 167781 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Hyper Layer Test Server?
At this release Hyper Layer Test Server is offline, having last been seen 15 days 20 hours ago.
In the rankings of Rust servers, where is Hyper Layer Test Server placed?
For seven-day player hours, Hyper Layer Test Server is ranked #15,312, placing it in the top 71% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Hyper Layer Test Server?
The Rust Census lists that Hyper Layer Test Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Hyper Layer Test Server?
These are the tags Hyper Layer Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Hyper Layer Test Server?
Size 3,500 and seed 1684990273: that is the procedural map on Hyper Layer Test Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Hyper Layer Test Server configured, and what rules does it keep?
No gather rate is recorded for Hyper Layer Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Hyper Layer Test Server?
You can open the console in Rust with F1 and enter client.connect 102.218.213.38:28025; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://hyperlayer.net.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.