Statistical profileOnline
draatman's Rust server
102.208.239.57:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,412 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on draatman's Rust server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
13.1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:42 UTC12d ago | 0 | – | running | 0 |
| Thu 15 Oct, 19:06 UTC12d ago | 0 | – | 0.5 days | 0 |
| Fri 2 Oct, 16:16 UTC25d ago | 0 | – | 13.1 days | 0 |
| Tue 15 Sep, 20:19 UTC42d ago | 0 | – | 16.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of draatman's Rust server
What the server publishes and what was recorded
| Address | 102.208.239.57:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 06:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 343 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 24 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 158 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 92 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 32 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on draatman's Rust server?
draatman's Rust server wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 12 days have passed since this world was made.
On draatman's Rust server, what happens on wipe day?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of draatman's Rust server?
This release records draatman's Rust server as online. About 6 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 106 of them, or 63%. First recorded by Rust Census on 13 September 2026.
Does draatman's Rust server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 20; the lowest reading was 6. Buildings, deployables and everything else in the world took the entity count to 111,881. The peak memory use recorded was 3,349 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for draatman's Rust server?
A region is not published by draatman's Rust server. Rust Census does not look up where the machine stands; it shows where a server says it is. 102.208.239.57:28015 is its address.
Which Rust version is draatman's Rust server running?
Rust network protocol 2635 and build 168909 on Linux is the version draatman's Rust server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on draatman's Rust server?
The present count is 0 players on draatman's Rust server, out of 100 slots. Averaged across seven days, the count is 0 players.
What position does draatman's Rust server hold in the server rankings?
The rank for draatman's Rust server is #15,412 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does draatman's Rust server appear among the Rust Census lists and filters?
The Rust Census lists that draatman's Rust server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on draatman's Rust server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags draatman's Rust server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on draatman's Rust server?
Size 4,500 and seed 6738: that is the procedural map on draatman's Rust server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On draatman's Rust server, what rules and settings are in force?
No gather rate is given in the name of draatman's Rust server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join draatman's Rust server?
Enter client.connect 102.208.239.57:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.