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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,607 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server name on in-game server list

102.164.1.237:28015 checked 4d ago

Release date
Next release
In five minutes (11:50 UTC)
Source
Live server queries
Server address
102.164.1.237:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak 1

Rank

#8,938

top 40%

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,938 of all ranked servers, the top 40%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Server name on in-game server list

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7.6 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctFri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:13 UTC10d ago 1 – running 1
Fri 9 Oct, 21:16 UTC19d ago 1 held half 8.5 days 1
Sat 3 Oct, 06:07 UTC25d ago 1 held half 6.6 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server name on in-game server list

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server name on in-game server list

What the server publishes and what was recorded

Address102.164.1.237:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 09:28 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Server name on in-game server list: what is it?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 10 days 17 hours have passed since this world was made.

On Server name on in-game server list, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of Server name on in-game server list?

The latest count records Server name on in-game server list as offline, last seen 4 days 14 hours ago. 26 of 168 hours on across the last 7 full days gives an uptime of 15%. It was first seen by Rust Census on 19 September 2026.

What location has been recorded for Server name on in-game server list?

A region is not published by Server name on in-game server list. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 102.164.1.237:28015 it is addressed.

What version of Rust has been recorded on Server name on in-game server list?

The version in use on Server name on in-game server list is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Server name on in-game server list?

At this release Server name on in-game server list is offline, having last been seen 4 days 14 hours ago. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Server name on in-game server list placed?

For seven-day player hours, Server name on in-game server list is ranked #8,938, placing it in the top 40% of all ranked servers.

Tag details

Where does Server name on in-game server list appear among the Rust Census lists and filters?

Included in these Rust Census lists is Server name on in-game server list: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Server name on in-game server list?

These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Server name on in-game server list?

The game generates the procedural map on Server name on in-game server list.

What settings and rules have been listed for Server name on in-game server list?

The name of Server name on in-game server list carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Server name on in-game server list?

You can open the console in Rust with F1 and enter client.connect 102.164.1.237:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.