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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,092 players on 11,831 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Harness Test - Arc

102.132.245.88:28025 checked 11d ago

Release date
Next release
In five minutes (10:15 UTC)
Source
Live server queries
Server address
102.132.245.88:28025
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,322

top 70%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,322 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Harness Test - Arc

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:17 UTC11d ago 0 – running 0
Sat 17 Oct, 09:35 UTC12d ago 0 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Harness Test - Arc

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCraggyIsland
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Harness Test - Arc

What the server publishes and what was recorded

Address102.132.245.88:28025
Region– · fra
Max players500
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 10:08 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average236 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average771 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average894 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average744 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

When does Harness Test - Arc wipe, and how often?

With too few wipes of Harness Test - Arc on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 11 days 10 hours ago.

How is wipe day run on Harness Test - Arc?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Harness Test - Arc?

The latest count records Harness Test - Arc as offline, last seen 11 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 5 October 2026.

Which location does Harness Test - Arc run from?

A region is not published by Harness Test - Arc, and its region code is fra. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 102.132.245.88:28025 is its address.

Which Rust version is Harness Test - Arc running?

Rust network protocol 2634 and build 167231 on Linux is the version Harness Test - Arc runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Harness Test - Arc?

The last count for Harness Test - Arc was 11 days 10 hours ago; it is offline at present.

What position does Harness Test - Arc hold in the server rankings?

For seven-day player hours, Harness Test - Arc is ranked #15,322, placing it in the top 70% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Harness Test - Arc?

These Rust Census lists include Harness Test - Arc: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Harness Test - Arc: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rfra (Region code): fra is the region code this server carries are the tags Harness Test - Arc publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

How is Harness Test - Arc configured, and what rules does it keep?

No gather rate is recorded for Harness Test - Arc in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Harness Test - Arc?

Enter client.connect 102.132.245.88:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$rfra,v2634,gmrust,cs167231,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rfraRegion code fra is the region code this server carries.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.