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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,678 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dev Test - Arc

102.132.245.88:28015 checked 7d ago

Release date
Next release
In five minutes (18:05 UTC)
Source
Live server queries
Server address
102.132.245.88:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Dev Test - Arc

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:53 UTC7d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dev Test - Arc

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCraggyIsland
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Dev Test - Arc

What the server publishes and what was recorded

Address102.132.245.88:28015
Region– · fra
Max players500
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 16:53 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average98 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average432 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average22 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average504 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average405 / 425

10. Quick answers

From the figures on this page.

Wipe schedule

When does Dev Test - Arc wipe, and how often?

Too few wipes of Dev Test - Arc are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 7 hours.

What should you expect on wipe day at Dev Test - Arc?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

Is Dev Test - Arc up, and how well has it held up?

The latest count records Dev Test - Arc as offline, last seen 7 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.

In which location is Dev Test - Arc based?

No region is given by Dev Test - Arc, and its region code is fra. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 102.132.245.88:28015 it is addressed.

What version of Rust has been recorded on Dev Test - Arc?

The version in use on Dev Test - Arc is Rust network protocol 2635 and build 168864 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Dev Test - Arc?

The last count for Dev Test - Arc was 7 days 6 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Dev Test - Arc placed?

For seven-day player hours, Dev Test - Arc is ranked #15,310, placing it in the top 69% of all ranked servers.

Lists and tags

Where does Dev Test - Arc appear among the Rust Census lists and filters?

The Rust Census lists that Dev Test - Arc fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Dev Test - Arc carry?

Read by the game's server browser, Dev Test - Arc publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168864 (Build): Build 168864 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rfra (Region code): fra is the region code this server carries. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

On Dev Test - Arc, what rules and settings are in force?

No gather rate is given in the name of Dev Test - Arc. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Dev Test - Arc?

You can open the console in Rust with F1 and enter client.connect 102.132.245.88:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$rfra,v2635,gmrust,cs168864,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168864Build Build 168864 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rfraRegion code fra is the region code this server carries.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.