Statistical profileOffline
Dev Test - Arc
102.132.245.88:28015 checked 7d ago
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1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Dev Test - Arc
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:53 UTC7d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dev Test - Arc
Table 2: The world
As the server publishes it
| Map | CraggyIsland |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Dev Test - Arc
What the server publishes and what was recorded
| Address | 102.132.245.88:28015 |
|---|---|
| Region | – · fra |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 16:53 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 98 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 432 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 22 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 504 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 405 / 425 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Dev Test - Arc wipe, and how often?
Too few wipes of Dev Test - Arc are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 7 hours.
What should you expect on wipe day at Dev Test - Arc?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
About the server
Is Dev Test - Arc up, and how well has it held up?
The latest count records Dev Test - Arc as offline, last seen 7 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.
In which location is Dev Test - Arc based?
No region is given by Dev Test - Arc, and its region code is fra. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 102.132.245.88:28015 it is addressed.
What version of Rust has been recorded on Dev Test - Arc?
The version in use on Dev Test - Arc is Rust network protocol 2635 and build 168864 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Dev Test - Arc?
The last count for Dev Test - Arc was 7 days 6 hours ago; it is offline at present. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Dev Test - Arc placed?
For seven-day player hours, Dev Test - Arc is ranked #15,310, placing it in the top 69% of all ranked servers.
Lists and tags
Where does Dev Test - Arc appear among the Rust Census lists and filters?
The Rust Census lists that Dev Test - Arc fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Dev Test - Arc carry?
Read by the game's server browser, Dev Test - Arc publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168864 (Build): Build 168864 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rfra (Region code): fra is the region code this server carries. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
On Dev Test - Arc, what rules and settings are in force?
No gather rate is given in the name of Dev Test - Arc. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Dev Test - Arc?
You can open the console in Rust with F1 and enter client.connect 102.132.245.88:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$rfra,v2635,gmrust,cs168864,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168864 | Build Build 168864 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rfra | Region code fra is the region code this server carries. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.