Statistical profileOffline
Dev Test Trio
102.132.245.88:27916 checked 20d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,654
top 62%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,654 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on Dev Test Trio
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Dev Test Trio
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Dev Test Trio
What the server publishes and what was recorded
| Address | 102.132.245.88:27916 |
|---|---|
| Region | – · fra |
| Max players | 1 |
| Group limit | trio |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 15:27 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustSpain.com | EU Trio Mondays | EU · trio · weekly · 68 on average | 50 / 200 |
| 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 29.10 | EU · trio · monthly · 21 on average | 31 / 550 |
| QS『可乐』10.30/5倍/养老/三人/萌新礼包 | EA · trio · weekly · 21 on average | 15 / 100 |
| GORILA.RU Random Item Jump (Random Item) | trio · weekly · 21 on average | 7 / 200 |
| 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10 | EU · trio · monthly · 17 on average | 9 / 550 |
| 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · trio · monthly · 15 on average | 0 / 550 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Dev Test Trio wipe, and how often?
With too few wipes of Dev Test Trio on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 8 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Dev Test Trio?
The latest count records Dev Test Trio as offline, last seen 20 days 14 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 9 October 2026.
Which location does Dev Test Trio run from?
A region is not published by Dev Test Trio, and its region code is fra. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 102.132.245.88:27916 it is addressed.
What version of Rust has been recorded on Dev Test Trio?
Rust network protocol 2634 and build 167231 on Linux is the version Dev Test Trio runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Dev Test Trio carry?
At this release Dev Test Trio is offline, having last been seen 20 days 14 hours ago.
In the rankings of Rust servers, where is Dev Test Trio placed?
The rank for Dev Test Trio is #13,654 on seven-day player hours, in the top 62% of ranked servers. Within trio servers this release ranks it #479.
Lists and tags
On Rust Census, which lists and filters carry Dev Test Trio?
These Rust Census lists include Dev Test Trio: Modded Rust servers, counted and Trio servers, group limit three. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: Trio.
The tags on Dev Test Trio: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts3 (Group limit): The limit is 3 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build 167231 is installed; ptnone (Networking): 'none' is the network layer recorded here; $rfra (Region code): The region code recorded is fra; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags Dev Test Trio publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Dev Test Trio?
The game generates the procedural map on Dev Test Trio.
How is Dev Test Trio configured, and what rules does it keep?
No gather rate is recorded for Dev Test Trio in its name. For groups (trio), the maximum is 3 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Dev Test Trio?
Enter client.connect 102.132.245.88:27916 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asgmrust,ptnone,cs167231,$rfra,ts3,^z,mp1,v2634,stok,ts3
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts3 | Group limit The limit is 3 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Build 167231 is installed. |
ptnone | Networking 'none' is the network layer recorded here. |
$rfra | Region code The region code recorded is fra. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|
Other
stok | Custom tag An owner or a plugin added this tag; it is not one of the standard Rust tags. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.