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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,070 players on 11,731 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dev Test 10x

102.132.245.88:27915 checked 5d ago

10x modded
Release date
Next release
In five minutes (17:40 UTC)
Source
Live server queries
Server address
102.132.245.88:27915
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

28d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on Dev Test 10x

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct7 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW28d ago 1 – running 0
Thu 24 Sep, 18:04 UTC35d ago 1 – 7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dev Test 10x

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Dev Test 10x

What the server publishes and what was recorded

Address102.132.245.88:27915
Region– · fra
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:07 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 352 on average248 / 250
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average196 / 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average145 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 155 on average98 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average44 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average21 / 150

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Dev Test 10x?

With too few wipes of Dev Test 10x on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 28 days 6 hours ago.

On Dev Test 10x, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of Dev Test 10x?

Dev Test 10x is offline at the time of this release; it was last seen 5 days 6 hours ago. 50 of 168 hours on across the last 7 full days gives an uptime of 30%. The first sighting of it by Rust Census was on 24 September 2026.

What location has been recorded for Dev Test 10x?

A region is not published by Dev Test 10x, and its region code is fra. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 102.132.245.88:27915 it is addressed.

On which Rust version does Dev Test 10x operate?

This release lists Dev Test 10x on Rust network protocol 2635 and build 168864, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Dev Test 10x carry?

Dev Test 10x is offline at present; its last recording was 5 days 6 hours ago. Averaged across seven days, the count is 0 players.

How does Dev Test 10x compare with other servers in the rankings?

The rank for Dev Test 10x is #15,290 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Dev Test 10x?

These Rust Census lists include Dev Test 10x: 10x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

What is meant by each tag shown on Dev Test 10x?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168864 (Build): Build 168864 is installed; ptnone (Networking): This server uses the network layer 'none'; $rfra (Region code): The region code recorded is fra; ^z (Modded): Plugins or settings alter the game on this modded server; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags Dev Test 10x publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Dev Test 10x?

Dev Test 10x runs a procedural map, which the game generates.

How is Dev Test 10x configured, and what rules does it keep?

A gather rate of 10x is recorded for Dev Test 10x in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Dev Test 10x?

Enter client.connect 102.132.245.88:27915 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asgmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168864Build Build 168864 is installed.
ptnoneNetworking This server uses the network layer 'none'.
$rfraRegion code The region code recorded is fra.

Mods and access

^zModded Plugins or settings alter the game on this modded server.

Other

stokCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.