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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,516 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

local-mapgen-test

100.22.119.105:29010 checked 28d ago

Release date
Next release
In five minutes (08:15 UTC)
Source
Live server queries
Server address
100.22.119.105:29010
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#16,614

top 70%

Last wipe

28d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #16,614 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on local-mapgen-test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of local-mapgen-test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of local-mapgen-test

What the server publishes and what was recorded

Address100.22.119.105:29010
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 08:08 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331 / 350
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480 / 8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average815 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average892 / 950

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for local-mapgen-test: what is it?

With too few wipes of local-mapgen-test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 28 days 12 hours ago.

Server record

What does the record show for the uptime and current status of local-mapgen-test?

The latest count records local-mapgen-test as offline, last seen 28 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 1 October 2026.

Which location does local-mapgen-test run from?

No region is published by local-mapgen-test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 100.22.119.105:29010 it is addressed.

Which Rust version is local-mapgen-test running?

Rust network protocol 2633 and build 165217 on Linux is the version local-mapgen-test runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on local-mapgen-test?

local-mapgen-test is offline at present; its last recording was 28 days 12 hours ago.

What position does local-mapgen-test hold in the server rankings?

The rank for local-mapgen-test is #16,614 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry local-mapgen-test?

Included in these Rust Census lists is local-mapgen-test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on local-mapgen-test: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags local-mapgen-test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for local-mapgen-test?

The game generates the procedural map on local-mapgen-test.

What settings and rules have been listed for local-mapgen-test?

No gather rate is recorded for local-mapgen-test in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join local-mapgen-test?

Enter client.connect 100.22.119.105:29010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.