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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 88,461 players on 11,842 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

MS01 Local Rust

100.16.201.243:28015 checked 10m ago

Release date
Next release
In five minutes (16:45 UTC)
Source
Live server queries
Server address
100.16.201.243:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,452

top 69%

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • It ranks #15,452 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on MS01 Local Rust

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 7 OctWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:07 UTC21d ago 1 – running 0
Wed 23 Sep, 13:50 UTC35d ago 1 halved by day 4 13.9 days 0
Tue 22 Sep, 16:19 UTC36d ago 1 – 0.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MS01 Local Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MS01 Local Rust

What the server publishes and what was recorded

Address100.16.201.243:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 12:07 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average623 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average477 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average61 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average47 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average148 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average255 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

When does MS01 Local Rust wipe, and how often?

MS01 Local Rust wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 21 days 4 hours ago.

How is wipe day run on MS01 Local Rust?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

About the server

Is MS01 Local Rust up, and how well has it held up?

This release records MS01 Local Rust as online. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 16 September 2026.

What location has been recorded for MS01 Local Rust?

No region is published by MS01 Local Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. 100.16.201.243:28015 is its address.

On which Rust version does MS01 Local Rust operate?

This release lists MS01 Local Rust on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does MS01 Local Rust carry?

MS01 Local Rust stands at 0 players from 20 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is MS01 Local Rust placed?

For seven-day player hours, MS01 Local Rust is ranked #15,452, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry MS01 Local Rust?

Included in these Rust Census lists is MS01 Local Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on MS01 Local Rust?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags MS01 Local Rust publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on MS01 Local Rust?

The game generates the procedural map on MS01 Local Rust.

What settings and rules have been listed for MS01 Local Rust?

No gather rate is recorded for MS01 Local Rust in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join MS01 Local Rust?

Enter client.connect 100.16.201.243:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.