Statistical profileOnline
[TW][PVE]Zombie Attack
1.34.223.144:28099 checked 13m ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 10
Rank
#2,727
top 12%
Last wipe
26d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 10.
- It ranks #2,727 of all ranked servers, the top 12%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [TW][PVE]Zombie Attack
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Wipe-day peak
11
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 10h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 10h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:18 UTC26d ago | 11 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [TW][PVE]Zombie Attack
What the server publishes and what was recorded
| Address | 1.34.223.144:28099 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 14:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 17 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 13 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 14 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [TW][PVE]Zombie Attack: what is it?
The force wipe is the only wipe [TW][PVE]Zombie Attack takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 18 hours ago. Its tags carry a monthly wipe schedule.
On [TW][PVE]Zombie Attack, what happens on wipe day?
Recent wipes drew an average peak of 11 players. On the latest wipe, 3 hours passed before the crowd peaked.
Server details
Is [TW][PVE]Zombie Attack up, and how well has it held up?
[TW][PVE]Zombie Attack is online at the time of this release. About 7 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
Does [TW][PVE]Zombie Attack hold a steady frame rate and connection?
Average server fps over the last 48 hours was 71, with a low of 53. Buildings, deployables and everything else in the world took the entity count to 130,349. Memory use reached 4,177 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does [TW][PVE]Zombie Attack run from?
No region tag is published by [TW][PVE]Zombie Attack, but its name points to Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 1.34.223.144:28099 it is addressed.
Which Rust version is [TW][PVE]Zombie Attack running?
The version in use on [TW][PVE]Zombie Attack is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on [TW][PVE]Zombie Attack?
At counting time [TW][PVE]Zombie Attack recorded 1 players across 100 slots. Averaged over seven days: 1 players, with a peak of 10. An average of 3 players was recorded at 13:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [TW][PVE]Zombie Attack placed?
The rank for [TW][PVE]Zombie Attack is #2,727 on seven-day player hours, in the top 12% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover [TW][PVE]Zombie Attack?
These Rust Census lists include [TW][PVE]Zombie Attack: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on [TW][PVE]Zombie Attack: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags [TW][PVE]Zombie Attack publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for [TW][PVE]Zombie Attack?
The procedural map on [TW][PVE]Zombie Attack is generated by the game, measures 4,096 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [TW][PVE]Zombie Attack, what rules and settings are in force?
No gather rate is given in the name of [TW][PVE]Zombie Attack. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Join details
How can you connect to [TW][PVE]Zombie Attack?
You can open the console in Rust with F1 and enter client.connect 1.34.223.144:28099; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.