Statistical profileOffline
[AU]Valhalla - Victoria
1.152.24.10:28015 checked 13d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,098
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,098 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on [AU]Valhalla - Victoria
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:13 UTC13d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [AU]Valhalla - Victoria
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [AU]Valhalla - Victoria
What the server publishes and what was recorded
| Address | 1.152.24.10:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:04 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 6 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 119 on average | 48 / 125 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 6 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 11 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 6 / 100 |
| Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 28 on average | 8 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does [AU]Valhalla - Victoria wipe, and how often?
With too few wipes of [AU]Valhalla - Victoria on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 22 hours have passed since this world was made.
What should you expect on wipe day at [AU]Valhalla - Victoria?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of [AU]Valhalla - Victoria?
The latest count records [AU]Valhalla - Victoria as offline, last seen 13 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 October 2026.
What location has been recorded for [AU]Valhalla - Victoria?
Pointing to Oceania is [AU]Valhalla - Victoria's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 1.152.24.10:28015 it is addressed.
What version of Rust has been recorded on [AU]Valhalla - Victoria?
The version in use on [AU]Valhalla - Victoria is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for [AU]Valhalla - Victoria?
The last count for [AU]Valhalla - Victoria was 13 days 5 hours ago; it is offline at present.
In the rankings of Rust servers, where is [AU]Valhalla - Victoria placed?
For seven-day player hours, [AU]Valhalla - Victoria is ranked #15,098, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [AU]Valhalla - Victoria?
The Rust Census lists that [AU]Valhalla - Victoria fits are: Oceania Rust servers and Community servers. It appears under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on [AU]Valhalla - Victoria carry?
These are the tags [AU]Valhalla - Victoria publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for [AU]Valhalla - Victoria?
A procedural map runs on [AU]Valhalla - Victoria, generated by the game.
On [AU]Valhalla - Victoria, what rules and settings are in force?
No gather rate is given in the name of [AU]Valhalla - Victoria. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join [AU]Valhalla - Victoria?
You can open the console in Rust with F1 and enter client.connect 1.152.24.10:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.