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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,039 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[AU]Valhalla - Victoria

1.152.24.10:28015 checked 13d ago

Release date
Next release
In five minutes (15:40 UTC)
Source
Live server queries
Server address
1.152.24.10:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,098

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,098 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on [AU]Valhalla - Victoria

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:13 UTC13d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU]Valhalla - Victoria

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [AU]Valhalla - Victoria

What the server publishes and what was recorded

Address1.152.24.10:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 22:04 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average6 / 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average48 / 125
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average6 / 150
Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average11 / 100
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average6 / 100
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 28 on average8 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does [AU]Valhalla - Victoria wipe, and how often?

With too few wipes of [AU]Valhalla - Victoria on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 22 hours have passed since this world was made.

What should you expect on wipe day at [AU]Valhalla - Victoria?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of [AU]Valhalla - Victoria?

The latest count records [AU]Valhalla - Victoria as offline, last seen 13 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 October 2026.

What location has been recorded for [AU]Valhalla - Victoria?

Pointing to Oceania is [AU]Valhalla - Victoria's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 1.152.24.10:28015 it is addressed.

What version of Rust has been recorded on [AU]Valhalla - Victoria?

The version in use on [AU]Valhalla - Victoria is Rust network protocol 2634 and build 166494 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for [AU]Valhalla - Victoria?

The last count for [AU]Valhalla - Victoria was 13 days 5 hours ago; it is offline at present.

In the rankings of Rust servers, where is [AU]Valhalla - Victoria placed?

For seven-day player hours, [AU]Valhalla - Victoria is ranked #15,098, placing it in the top 70% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [AU]Valhalla - Victoria?

The Rust Census lists that [AU]Valhalla - Victoria fits are: Oceania Rust servers and Community servers. It appears under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [AU]Valhalla - Victoria carry?

These are the tags [AU]Valhalla - Victoria publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for [AU]Valhalla - Victoria?

A procedural map runs on [AU]Valhalla - Victoria, generated by the game.

On [AU]Valhalla - Victoria, what rules and settings are in force?

No gather rate is given in the name of [AU]Valhalla - Victoria. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join [AU]Valhalla - Victoria?

You can open the console in Rust with F1 and enter client.connect 1.152.24.10:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.