Statistical profileOffline
MITTENZONLY
1.147.30.181:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,850
top 72%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,850 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on MITTENZONLY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MITTENZONLY
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MITTENZONLY
What the server publishes and what was recorded
| Address | 1.147.30.181:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 05:05 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 611 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 395 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 39 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 90 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on MITTENZONLY?
The rhythm of MITTENZONLY's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 24 days 5 hours.
Server details
What does the record show for the uptime and current status of MITTENZONLY?
The latest count records MITTENZONLY as offline, last seen 17 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 10 October 2026.
Which location does MITTENZONLY run from?
A region is not published by MITTENZONLY. Rust Census does not look up where the machine stands; it shows where a server says it is. 1.147.30.181:28015 is its address.
What version of Rust has been recorded on MITTENZONLY?
Rust network protocol 2634 and build 167058 on Windows is the version MITTENZONLY runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for MITTENZONLY?
The last count for MITTENZONLY was 17 days 5 hours ago; it is offline at present.
In the rankings of Rust servers, where is MITTENZONLY placed?
The rank for MITTENZONLY is #15,850 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does MITTENZONLY appear among the Rust Census lists and filters?
The Rust Census lists that MITTENZONLY fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on MITTENZONLY?
gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags MITTENZONLY publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for MITTENZONLY?
The game generates the procedural map on MITTENZONLY.
On MITTENZONLY, what rules and settings are in force?
The name of MITTENZONLY carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join MITTENZONLY?
Enter client.connect 1.147.30.181:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.