Statistical profileOffline
MoonlitWolf
1.123.208.119:28015 checked 26d ago
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1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,954
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
- It ranks #15,954 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on MoonlitWolf
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:25 UTC28d ago | 1 | – | running | 0 |
| Fri 18 Sep, 23:48 UTC40d ago | 1 | halved by day 2 | 12.5 days | 0 |
| Tue 15 Sep, 09:31 UTC44d ago | 1 | held half | 3.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of MoonlitWolf
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MoonlitWolf
What the server publishes and what was recorded
| Address | 1.123.208.119:28015 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 11:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does MoonlitWolf wipe, and how often?
MoonlitWolf wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 28 days 1 hours have passed since this world was made.
How is wipe day run on MoonlitWolf?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 2.
About the server
What does the record show for the uptime and current status of MoonlitWolf?
Last seen 26 days 10 hours ago, MoonlitWolf is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
In which location is MoonlitWolf based?
A region is not published by MoonlitWolf. Rust Census does not look up where the machine stands; it shows where a server says it is. At 1.123.208.119:28015 it is addressed.
What version of Rust has been recorded on MoonlitWolf?
The version in use on MoonlitWolf is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does MoonlitWolf carry?
MoonlitWolf is offline at present; its last recording was 26 days 10 hours ago.
How does MoonlitWolf compare with other servers in the rankings?
For seven-day player hours, MoonlitWolf is ranked #15,954, placing it in the top 70% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover MoonlitWolf?
These Rust Census lists include MoonlitWolf: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MoonlitWolf carry?
Read by the game's server browser, MoonlitWolf publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): 6 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on MoonlitWolf?
MoonlitWolf runs a procedural map, which the game generates.
On MoonlitWolf, what rules and settings are in force?
The name of MoonlitWolf carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to MoonlitWolf?
You can open the console in Rust with F1 and enter client.connect 1.123.208.119:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players 6 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.